Home / Tech News / Featured Announcement / Nvidia brings DLSS plugin to Unreal Engine 5.2

Nvidia brings DLSS plugin to Unreal Engine 5.2

There are hundreds of games being developed today using Unreal Engine and with the rate DLSS has been growing, there's a good chance many of them will support Nvidia's upscaling tech. Nvidia is boosting those chances this week with the DLSS plugin for Unreal Engine 5.2. 

Currently, over 300 games and apps support DLSS and the road is now paved for projects using Unreal Engine 5.2 to easily integrate the feature. DLSS plugins are also available for older versions of Unreal Engine 5, Unreal Engine 4 and Unity Engine.

Aside from this, Nvidia is also announcing a few games now supporting DLSS:

  • Land Of The Vikings (available now with DLSS 2)
  • Warhaven demo (available now through June 26th with DLSS 2)
  • Trepang2  (launching today with DLSS 2)
  • Need for Speed Unbound (Volume 3 available now with DLSS 3)
  • Forever Skies (launching June 22nd with DLSS 2)

DLSS 2 is supported on all RTX GPUs but DLSS 3 is reserved for RTX 40 series GPU owners. DLSS 3 includes AI frame generation, allowing you to boost performance even further.

Discuss on our Facebook page, HERE.

KitGuru Says: Do many of you regularly use DLSS when its supported in games? 

Become a Patron!

Check Also

Heretic Naughty Dog

Insider explains why Intergalactic: The Heretic Prophet is taking so long to release

Since the launch of their PlayStation 4 swan-song back in 2020, Naughty Dog have yet to release a new original game, with their only output coming in the form of a Last of Us 1 Remake and a TLOU Part II Remaster. While it is known that the team are currently hard at work on new IP Intergalactic: The Heretic Prophet, insiders have now explained why it’s taking so long.