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iOS now supports the DualSense’s Adaptive Triggers

One of the PS5’s most unique selling points is the DualSense controller’s Adaptive Triggers, used both for gameplay and immersion purposes. Slowly but surely, more and more devices are supporting the feature, possibly creating a new controller standard.

iOS 15.4 recently saw its first Beta release shortly following the uneventful launch of iOS15.3. Luckily for Apple fans, 15.4 is looking to be quite exciting feature-wise, with a major step towards continued gaming integrations.

With iOS 15.4, the PS5 DualSense controller – which was already supported on mobile – has now seen additional features being ported over to non-Sony systems. Though it was already available on PC, the DualSense’s Adaptive Triggers can now be used with mobile applications.

Of course, older games will not suddenly be upgraded to offer use of the Adaptive Triggers, but developers can now create or update games to utilise this unique functionality.

At its worst, the Adaptive Triggers are a toggleable gimmick. At its best however, it offers multiple simultaneous improvements to the overall gaming experience. The mobile platform’s hardware has far surpassed the gaming software that is run on it, and as such, iPhones and Android hold within them so much gaming potential. This is a nice step towards this recognition.

KitGuru says: What do you think of the DualSense? Do you like the Adaptive Triggers? Which game used it best? Let us know down below.

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