With the rapid rate of technological progress over the decades, many older games no longer hold up to current day TVs and monitors both technically and technologically. In some instances, even modern systems are far behind the curve of video output, with a number of Nintendo Switch titles turning into a bit of a blurry/aliased mess when blown up on a big screen. This is where the mClassic comes in: a HDMI-based hardware upscaler offering “Real-Time Redrawing of Each and Every Pixel.”
Read More »Assassin’s Creed Mirage will support DLSS and FSR after all
Last week when Ubisoft unveiled the PC system requirements and feature set for Assassin's Creed Mirage, the studio only revealed support for Intel's XeSS upscaling method, leaving out DLSS and FSR, which are often preferred by Nvidia and AMD GPU users respectively. Ubisoft has now cleared things up, confirming that …
Read More »