Home / Tech News / Featured Announcement / Nvidia RTX 3080: PCIe 4.0 vs 3.0 scaling analysis

Nvidia RTX 3080: PCIe 4.0 vs 3.0 scaling analysis

Tom Clancy's Ghost Recon Breakpoint is an online tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. The game was released worldwide on 4 October 2019, for Microsoft Windows, PlayStation 4 and Xbox One, (Wikipedia).

Engine: AnvilNext 2.0. We test using the Very High preset, with AA disabled, Vulkan API.

It's more of the same in Ghost Recon: Breakpoint, albeit on a slightly smaller scale. The Intel system outperforms AMD with PCIe Gen4 across every resolution we tested – there's certainly not much in it at 1440p and 4K, but the overall performance crown remains with Intel.

We can see AMD's system doing better with PCIe 4.0 than with PCIe 3.0, but only by a 2% margin at most, resulting in just an extra 3FPS at 1440p.

Become a Patron!

Check Also

Valve admits it struggled securing any components to build Steam Machine

Valve has published a lengthy blog post offering new context behind yesterday’s Steam Machine price announcement. As it turns out, the company’s component situation has been dire, with minimal availability at any price. As a result, the Steam Machine is not only more expensive than planned, but there's fewer of them too.