To kick off Computex 2019, NVIDIA has had two big announcements so far. The first was the launch of the RTX Studio laptop initiative, aimed at bringing more workstation-grade laptops to market for creators. The second announcement is geared more towards the gaming audience, with two new games getting RTX ray-tracing support. The first is Quake II, with the classic PC shooter getting a massive lighting overhaul. The second is Bethesda’s upcoming Wolfenstein: Youngblood, which launches in June.
Quake II RTX will be free for anyone that already owns Quake II on Steam. If you don’t have the game, or don’t feel like buying it just to check out the ray-traced lighting, then a limited demo version will also be available for free from the 6th of June. The demo will include three different levels from the game, complete with real-time lighting effects, accurate sunlight, indirect illumination and ray-traced reflections.
Bethesda has a few major game launches to get through this year, including Wolfenstein: Youngblood, a standalone expansion that takes place after the events of Wolfenstein II: The New Colossus. This particular title is being worked on by the folks at Machine Games and Arkane Studios, with a focus on non-linear story missions and co-op gameplay.
Wolfenstein: Youngblood is joining the line-up of RTX-supported games, with ray tracing and adaptive shading technologies. Aside from Quake II and Wolfenstein: Youngblood, there are 12 other games set to support ray-tracing at some point in the future- you can find the full list HERE.
KitGuru Says: That’s another two games to add to the list for ray-tracing enthusiasts. Considering how old Quake II is at this point, it is very impressive to see how much RTX brings to the table on the graphics front.