The Game Developers Conference is set to go ahead in March, which will be our first look at the future of games in 2015. At the event, Eidos Montreal will be showing off its new game, Deus Ex Universe, featuring AMD Tress FX 3.0 technology.
The description for the Eidos and AMD panel says that “engineers from Eidos and AMD detail the TressFX 3.0 solution used in Dawn Engine which will be the cornerstone to the development of the Deus Ex Universe projects at the studio.” The presentation will touch on scaling the tech and game from high-end PCs to gaming consoles and “focus on game requirements such as artistic control and animation support.”
TressFX technology first debuted in 2013’s Tomb Raider reboot and has featured in a few more titles since. Deus Ex Universe seems to be the first major game to feature revision 3.0 of the graphics technology.
Aside from Eidos and AMD, Valve will also be appearing at GDC this year, showing off the new graphics API OpenGL Next, which will be compatible with the Source 2 engine. It is possible that Valve will have something new to show off to demonstrate new graphical advancements.
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KitGuru Says: I was a big fan of Deus Ex Human Revolution so I’ll be looking forward to seeing what Eidos has in store for us with Deus Ex Universe.