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Gigabyte F2A85X-UP4 & AMD A10 5800K Review (w/ discrete)

Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.

Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.

Efficient and well-architected framework makes Unigine highly scalable:

  • Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
  • Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
  • Full support of 32bit and 64bit systems
  • Multicore CPU support
  • Little / big endian support (ready for game consoles)
  • Powerful C++ API
  • Comprehensive performance profiling system
  • Flexible XML-based data structures

We use the following settings: 1920×1080 resolution. Anti Aliasing off. Anisotrophy 4, Tessellation normal. Shaders High. Stereo 3D disabled. API: Direct X 11.

Overall perf0rmance seems reasonably good, scoring almost 80 frames per second. By comparison the same graphics card in our ‘reference’ Core i7 970 gaming system averages around 90 frames per second. Obviously the Core i7 970 system is much more expensive, but nonetheless there is a penalty of around 10 frames per second at the same settings when running with the AMD A10 5800k.

A Core i3 2105 system with comparable hardware and the same HD7970 GHZ graphics card averages around 78 frames per second at these settings.

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