Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.
Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.
Efficient and well-architected framework makes Unigine highly scalable:
- Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
- Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
- Full support of 32bit and 64bit systems
- Multicore CPU support
- Little / big endian support (ready for game consoles)
- Powerful C++ API
- Comprehensive performance profiling system
- Flexible XML-based data structures
We have tested today at both 1680×1050 and 1080p (1920×1080) resolutions. 1080p is a standard resolution we use with the Heaven Benchmark on all graphics cards.
Shaders are set to high, Tessellation to normal, anistrophy to 4 and Anti Aliasing is disabled.
nVidia cards have the edge in the Unigine Heaven Benchmark with the MSI GTS450 beating HD5770 Vapor X and HD5750 at both resolutions. The overclocked GTX460 is obviously way out in front (this card actually is close to the HD5870 which shows are far ahead nVidia are with tesselation heavy rendering).