Stone Giant is a 3rd party Direct X 11 benchmark developed by BitSquid and FatShark to demonstrate the benefits of pervasive tessellation in a game setting. BitSquid is a start up formed in 2009 from the lead engineers at GRIN, who were the developers of Ghost Recon Advanced Warfighter (and others). Their publisher, FatShark, is based in Sweden and recently released ‘Lead and Gold” on Steam.
This benchmark uses tessellation extensively and DirectCompute to render high quality depth of field with soft bokeh.
We run this benchmark at 1680×1050.
As with Unigine Heaven Benchmark, the Stone Giant benchmark heavily favours nVidia hardware due to the superior tessellation performance. The MSI Cyclone N450GTS is significantly in front of the HD5770, although it does drop to under 20fps on a few occasions leading to visual stuttering. The GTX460 is the only card able to keep this benchmark running perfectly smoothly at our chosen settings.