3DMark
We used 3DMark‘s ‘Fire Strike’ benchmark which is designed to be used on gaming PCs. We opted for the Normal setting, NOT the Extreme mode.
Bioshock Infinite
We used the Bioshock Infinite demanding ‘Ultra’ setting and a 1920×1080 resolution to push today’s gaming hardware. Our data was recorded using a section of the game, not the built-in benchmark.
3DMark's Physics test benefits from higher DRAM data rates, but Bioshock Infinite implies that game frame rates are not sensitive to memory speeds.