Bioshock Infinite
We used the Bioshock Infinite demanding ‘Ultra’ setting and a 1920 x 1080 resolution to push today’s gaming hardware. Our data was recorded using a section of the game, not the built-in benchmark.
Metro: Last Light
We used a 1920 x 1080 resolution and the Metro: Last Light built-in benchmark set to ‘High’ quality to offer an intense challenge for the gaming hardware while also making playable frame rates a possibility.
Tomb Raider
We used a 1920 x 1080 resolution and the Tomb Raider built-in benchmark set to ‘Ultimate’ quality.
Both the Hero and Ranger offer stellar gaming performance. Asus' Ranger is able to muster up a few extra tenths of a frame in Metro: Last Light, although it then drops by a tenth in Bioshock Infinite.
Tomb Raider performance is slightly slower on both Asus boards than the Gigabyte and ASRock competitors.