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Cryo Hydro Nemesis SE system review

Crysis Warhead, like the original, Crysis, is based in a future where an ancient alien spacecraft has been discovered beneath the Earth on an island east of the Philippines. The single-player campaign has the player assume the role of (Former SAS) Delta Force operator Sergeant Michael Sykes, referred to in-game by his call sign, Psycho. Psycho’s arsenal of futuristic weapons builds on those showcased in Crysis, with the introduction of Mini-SMGs which can be dual-wielded, a six-shot grenade launcher equipped with EMP grenades, and the destructive, short ranged Plasma Accumulator Cannon (PAX). The highly versatile Nanosuit returns.

In Crysis Warhead, the player fights North Korean and extraterrestrial enemies, in many different locations, such as a tropical island jungle, inside an “Ice Sphere”, an underground mining complex, which is followed by a convoy train transporting an unknown alien object held by the North Koreans, and finally, to an airfield. Like Crysis, Warhead uses Microsoft’s new API, Direct3D 10 (DirectX 10) for graphics rendering.

We are using several sections of gameplay which feature some of the most intensive action in Crysis. You can therefore base these results on a firmly ‘worst case' scenario situation.

The benefits of adding a second HD5870 to the Cryo system are clear with the first set of results at 1920×1200 with Enthusiast settings.

This is one of the first times we have seen our testing sections playable at 2560×1600 with enthusiast graphic settings enabled. The fact the frame rate never drops under 30fps at any time is just the icing on the cake.

If this doesn't impress you, then we don't know what will. Perfectly playable frame rates throughout with the eye candy cranked.

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