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Blizzard confirms that it is working on mobile games across “all” of its IPs

Blizzard’s recent reveal of Diablo Immortal was an unmitigated disaster, with many criticising the publisher for being out of touch with the wants of its fans. That hasn’t stopped co-founder Allen Adham from revealing that Blizzard will be giving a similar mobile treatment for its other series moving forward.

“Many of us over the last few years have shifted from playing primarily desktop to playing many hours on mobile, and we have many of our best developers now working on new mobile titles across all of our IPs,” Adham said, dropping the bombshell at a post-BlizzCon press conference.

“Some of them are with external partners like Diablo Immortal. Many of them are being developed internally only, and we’ll have information to share on those in the future. I will say also that we have more new products in development today at Blizzard than we’ve ever had in our history, and our future is very bright.”

As it stands, the reveal of Diablo Immortal sits with an unprecedented 561,000 dislikes against 21,000 likes, prior to the controversy of some likes and comments allegedly being censored. Blizzard justifies its reveal as means to penetrate the lucrative mobile gaming market and reach “a much broader audience around the world,” however many criticise the publisher for leaving its long-term PC fans feeling overlooked.

We will undoubtedly see Warcraft, Overwatch and Starcraft worm their way onto the divisive platform, but Adham makes sure that the core audience isn’t forgotten once again. “For our diehard PC fans, we will say though, we still have multiple Diablo teams working on multiple unannounced Diablo projects. So we haven’t forgotten about them.”

Of course, this still isn’t an official announcement unveiling the anticipated titles in the works, meaning Adham could be referring to Diablo 4, a Diablo 2 remake or something entirely different when addressing PC fans. Still, he states that “the future is bright” and players should “stay tuned.”

KitGuru Says: I can absolutely understand the necessity of Blizzard capitalising on the mobile market, but leaving nothing for the core fan base does seem like the firm was setting itself up for failure. Hopefully the promise of Diablo projects for the hardcore fans is enough to satiate desires for now. How do you feel about Blizzard moving more into the mobile space?

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