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Monster Hunter World will be getting official ultrawide support soon

Capcom had a stellar year in 2018 thanks to Monster Hunter World. The PC version of the game launched back in August and has consistently been amongst the top played games on Steam. The game will continue to get updates this year, with the next patch set to add in official 21:9 ultrawide support.

Up to this point, Monster Hunter World has been playable in ultrawide with a third-party tool. As part of the game’s 5.1 update, official support for ultrawide monitors will be added in, so modding will no longer be necessary. The only downside is that cutscenes will continue to display in 16:9, so it won’t be a completely perfect fix.

Aside from ultrawide support, this patch will also add additional options for the Vignette effect in the graphics options menu. Instead of just having ‘on’ or ‘off’, PC players will be able to adjust between high, normal and off. A push to talk option is also being added for in-game voice chat.

These changes all come ahead of Monster Hunter World’s larger 2019 updates. For starters, a Witcher crossover is coming this year, allowing hunters to take on the role of Geralt for a series of special quests. Later on in the year, World will be getting its first full expansion called ‘Iceborne’.

KitGuru Says: As an ultrawide monitor user, I’m definitely looking forward to this patch. Are many of you still playing Monster Hunter World regularly? I’ll be grinding my way through some more hunts to prepare for the Witcher crossover in a few months time. 

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