Home / Channel / Event / How many CPU’s does it take to run a Microsoft stand?

How many CPU’s does it take to run a Microsoft stand?

During the second week in March, hundreds of stands, spread across dozens of halls, all scream for your attention.  So how many computers does it take to run a Microsoft stand at CeBIT?

While the familiar brands we all know from the PC industry populate halls 14 to 18, the big boys occupied 2 through to 8.

Each of these halls is as big as the largest supermarket you've ever seen.

With so many people keen to hear the Microsoft message, plenty of screens were needed in Hall 4.

So how much compute power is needed to keep everyone informed?

KitGuru managed to get eyes-on one of the system teams large screen monitors and the numbers are fascinating.

Microsoft-Stand-Hall-4-CeBIT-2014-KitGuru

Well, here's your answer.

Alongside 240 CPUs, we have 2.25TB of memory divided between 132 virtual machines with phenomenal throughput.

Microsoft-Stand-Hall-4-CeBIT-2014-Processing-Power-KitGuru

KitGuru says: Impressive. 

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.

One comment

  1. But will it run crysis?