Home / Tech News / Featured Announcement / Announcing the KitGuru Advent Calendar 2020!

Announcing the KitGuru Advent Calendar 2020!

Those of you who have been following us for the last few years will know that we like to go big on competitions in December. Despite all the trials and tribulations of 2020, this year will be no exception – The KitGuru Advent Calendar is returning, with the first competition kicking off tomorrow! 

The KitGuru Advent Calendar is a simple concept. We’ve teamed up with companies across the industry to give away hardware daily throughout the month via our Facebook page. Each day, we will announce a prize and ask a simple question related to the giveaway – entry is as easy as commenting your answer on the Facebook post. Winners will then be picked randomly and contacted via Facebook to organise shipping.

Don’t worry about missing out, each competition will be announced here on the main website, in addition to our Facebook page.

What can you expect from the prizes? Well there’s a bit of everything! We don’t want to spoil the surprises we have in store but expect everything from graphics cards and component upgrades to peripheral bundles.

As each prize will be shipped directly by the company involved, shipping restrictions will vary each day, but for each giveaway it will be clearly stated which regions are eligible for entry.

We’ll be back tomorrow at 10AM with the first competition!

KitGuru Says: We have a huge stack of prizes to give away over the course of December, so we are excited to kick things off tomorrow. Be sure to keep checking back! 

Become a Patron!

Check Also

KitGuru Games: Resolution Doesn’t Matter (Anymore)

There once was a time when console generations were defined through the resolution by which the console could output at. One of the biggest selling points of the Xbox 360 and PS3 was the fact that these systems were capable of outputting games in HD. Yet, as consoles support higher and higher resolutions, we have seen developers focus less on offering games at such resolutions, instead using new rendering techniques to create what may be the start of the post-resolution gaming experience...