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KitGuru Games: How to Fix Fast Travel

Fast travel in games won’t be going away any time soon – and nor should it – but it is interesting to examine the varying ways that developers choose to implement the feature in their games; be it narratively, mechanically or functionally. Quite surprisingly, over the decades, studios have tackled this seemingly simple issue in MANY ways – for better and worse.

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KitGuru Games: Gran Turismo shows PlayStation’s winning formula

For the past couple years Sony has been taking a renewed approach when it comes to utilising their many current and past Intellectual Properties, with the PlayStation console manufacturer expanding to a transmedia strategy. First starting with the Uncharted movie, these adaptations have – with one obvious exception – been received both critically and commercially in a somewhat dim light. While a majority of these projects have not quite set the world on fire, I don’t actually think they were meant to...

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Thermaltake to redesign Divider 200 case after KitGuru feedback

This week, KitGuru's resident modder and reviewer - James Dawson - began work testing the Thermaltake Divider 200 Air TG case. Pretty quickly it became apparent there was an issue with the motherboard tray standoffs and James simply could not install a motherboard in the case. As a direct result of this work, Thermaltake has now issued a statement to KitGuru that the Divider 200 Air TG is going to be re-designed.

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KitGuru Games: Resolution Doesn’t Matter (Anymore)

There once was a time when console generations were defined through the resolution by which the console could output at. One of the biggest selling points of the Xbox 360 and PS3 was the fact that these systems were capable of outputting games in HD. Yet, as consoles support higher and higher resolutions, we have seen developers focus less on offering games at such resolutions, instead using new rendering techniques to create what may be the start of the post-resolution gaming experience...

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