When Pokémon Brilliant Diamond and Shining Pearl were first announced, many fans were left disappointed by the initial reveal trailer due to the remake of the DS classic looking in many ways worse than the original game. In the months since, it seems studio ILCA has heard this feedback, as a new look at the game shows notable graphical improvements.
In the recent announcement trailer for the Nintendo Switch (OLED model), the console manufacturer showed off a glimpse of Pokémon Brilliant Diamond and Shining Pearl running on the machine. Thanks to this clip being very similar to the game’s initial reveal trailer, the differences in graphical fidelity was quickly noted by eagle eyed fans (including ResetEra's ‘mandiller').
In comparison to the initial reveal trailer, it seems that ILCA have been working hard on improving the perceived visual depth of the game. As can be seen in the screenshots below, the updated look offers not only a greater variety of foliage colour, creating a sense of depth, but the player character’s backpack and hat in particular appears much more life-like in its textures and lighting.
With the Switch, Nintendo has remade many different 2D and pixel art games into 3D. While some, such as Link’s Awakening used modern techniques including depth of field and tilt shift in order to produce an impressive looking game, the initial reveal trailer for Pokémon Brilliant Diamond and Shining Pearl – which offer a similar camera perspective – seemingly failed to utilise any of these techniques, leading some to believe that the game looks even worse than the DS original.
While not a massive change, these newly added touch ups to the latest build of the upcoming remake seems to suggest that the final game will look much better than the initial reveal suggested – something which is quite uncommon in the games industry.
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KitGuru says: What do you think of the improvement? Is it noticeable? How do you think pixel-art games should be remade for modern hardware? Let us know down below.