Over its many years of development, we’ve seen the PlayStation 3 emulator RPCS3 breeze past plenty of major milestones: including allowing for the injection of new post-effects such as AMD’s FSR while continually reducing the number of unsupported titles. Furthering these efforts, the team have revealed that 75% of the entire PS3 library is now fully playable through the emulator.
In going to the project’s official site, users can find a full compatibility list of titles, showcasing which games are supported by RPCS3 and whether to expect any issues.
Split into 5 tiers of support, each game is placed into one of the following categories:
- Nothing (Games that don't initialize properly, not loading at all and/or crashing the emulator)
- Loadable (Games that display a black screen with a framerate on the window's title)
- Intro (Games that display image but don't make it past the menus)
- Ingame (Games that either can't be finished, have serious glitches or have insufficient performance)
- Playable (Games that can be completed with playable performance and no game breaking glitches)
As of now, across the PlayStation 3’s more-than 3500 games, 75.33% are considered to be playable, with 22.93% achieving ‘ingame’ status. At this point, very few titles suffer from major issues, with just 1.71% still stuck in the ‘intro’ stage and 0.03% only being loadable. Like we reported back in 2021, a total of 0% of the PS3 library remains in the ‘nothing’ stage.
Speaking of 2021, back then, the compatibility list looked quite a bit different, with around 63% of games being ‘playable’, 30% reaching ‘ingame’ and nearly 6% stuck at the intro.
With just how much momentum RPCS3 has seen over the years, there will hopefully come a time in which 100% of the PS3’s library will be fully playable. We will have to wait and see how long it takes.
KitGuru says: How often do you use emulators for gaming? Are you impressed with RPCS3’s progress over the years? Let us know down below.
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