Home / Tech News / Featured Announcement / Nvidia RTX 3080: PCIe 4.0 vs 3.0 scaling analysis

Nvidia RTX 3080: PCIe 4.0 vs 3.0 scaling analysis

Gears 5 is a third-person shooter video game developed by The Coalition and published by Xbox Game Studios for Microsoft Windows and Xbox One. It is the sixth instalment of the Gears of War series, and is the second Gears of War game not to be developed by Epic Games.

Engine: Unreal Engine 4. We test using the Ultra preset, with Best Animation Quality (instead of Auto), DX12 API.

The performance trend in Gears 5 isn't that different to Far Cry. Here, Intel's gaming superiority at 1080p comes to the fore again, with our 10900K system outperforming the AMD systems by 14%. There is a single FPS difference between AMD with PCIe Gen4 vs with Gen3, too, but that'd be well within margin for error.

At 1440p, the Intel test system is still providing better results than our PCIe Gen4 data, though the margin has shrunk to 7%. Lastly, at 4K, there's just a 3FPS difference between the results, regardless of CPU and PCIe bandwidth.

Become a Patron!

Check Also

Interview: Intel’s Robert Hallock divulges the future beyond Core Ultra 200S Plus

You may have already seen our review of the new Intel Core Ultra 5 250K Plus and Core Ultra 7 270K Plus CPUs HERE, in which case you have already seen a moment from our interview with Robert Hallock, VP/GM Enthusiast Channel Business at Intel. The time has come to grab a long drink and settle back for the whole conversation and we guarantee you will learn plenty about Intel's plans in 2026 and beyond...