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Galaxy GTX 460 GC 768MB Review

Aliens versus Predator is a science fiction first-person shooter computer game developed by Rebellion Developments and published by Fox Interactive for PC and Apple Macintosh computers in 1999. It is based on the Alien and Predator media franchises and the crossover Alien vs. Predator franchise. It was unofficially ported to Linux in 2001 and Xbox in 2009, following Rebellion’s public release of the game’s source code. A sequel, Aliens versus Predator 2, was developed by Monolith Productions and released by Sierra in 2001.

Like the 1994 Alien vs Predator game for the Atari Jaguar, Aliens versus Predator offers three separate campaigns, each playable as a separate species: Alien, Predator, or human Colonial Marine.[2] Each player character has different objectives, abilities, and weapons. The single-player campaign presents the player with a conventional series of levels to progress through that are designed around the abilities of each character.

To test the Galaxy GTX 460 768MB we will play some AVP at 1920×1080 with DX 11 Texture Quality on Very High, Shadow Complexity High, ambient occulsion on, Motion Blur, MSAA Samples 1,  16AF.

AVP is quite graphically intense and it shows here in our results. Our Galaxy GTX 460 GC was able to produce an average frame rate just over 35 FPS which is surprisingly good, however when we examine our minimum FPS graph we can see there also are many times the card could not maintain speeds of 30 FPS.  That does not reflect poor performance but is an indication of just how demanding this game can be at certain times.

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