Last updated on July 3rd, 2010 at 10:42 pm
Similar to previous installments within the Call of Duty series, In Call Of Duty Modern Warfare 2 the player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story, playing as “Soap”, Roach, etc.
Each mission features a series or objectives that are displayed on the HUD, which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood shown on the screen. the player’s health eventually regenerates after time passes. Tasks vary in their requirements, having the player arrive at a particular checkpoint, eliminate enemies in a specified location, stand his/her ground to defend an objective, or plant explosive charges on an enemy installation. The player is accompanied by friendly troops who cannot be issued orders or harm you but you can have friendly fire and restart the mission. Laptop computers that contain enemy intelligence appear throughout the campaign and may be collected.
The game utilizes the in-house IW 4.0 game engine.
The 5670 powers through the title at our chosen settings whereas the last generation struggles to maintain playable framerates.
Throughout all our level testing the engine maintained a steady 40+fps throughout with only one heavy action scene dropping below.