Maya viewset (maya-04)
The maya-04 viewset was created from traces of the graphics workload generated by the Maya 2013 application from Autodesk. Model size is 727,500 vertices. The viewset includes numerous rendering modes supported by the application, including shaded mode, ambient occlusion, multi-sample antialiasing, and transparency.
1. Shaded mode
2. Shaded mode with screen-space ambient occlusion
3. Shaded mode with screen-space ambient occlusion and multi-sample anti-aliasing
4. Shaded mode with screen-space ambient occlusion, multi-sample anti-aliasing, and floating-point render target
5. Shaded mode with screen-space ambient occlusion, multi-sample anti-aliasing, floating-point render target, and transparency algorithm weighted average
6. Wireframe mode
Maya appears to get at least some benefit from faster processor core clocks, and the extra modelling performance moving up the Quadro range is noticeable too. The K2200 is almost twice as fast as the K620, and the K4200 around 50 per cent faster still. However, the returns diminish when you move up to the K5200, particularly on the lower-clocked Xeons, making the K4200 the sweet spot for Maya users in terms of performance for the money.