Bioshock Infinite
We used the Bioshock Infinite demanding ‘Ultra’ setting and a 1920×1080 resolution to push today’s gaming hardware. Our data was recorded using a section of the game, not the built-in benchmark.
Metro: Last Light
We used a 1920×1080 resolution and the Metro: Last Light built-in benchmark set to ‘High’ quality to offer an intense challenge for the gaming hardware while also making playable frame rates a possibility.
Tomb Raider
We used a 1920×1080 resolution and the Tomb Raider built-in benchmark set to ‘Ultimate’ quality.
The same positive performance shown throughout the majority of computational and system benchmarks is carried through to the gaming results. Three chart-topping sets of gaming results are shown by the X99S MPower.
A combination of positive computational performance and newer drivers (compared to the Asus X99-A motherboard data) helped the MSI board take three clear top-spots.