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This is what Mario looks like in Unreal Engine 4

We've seen some pretty cool experiments in the Unreal 4 Engine, we've had a look at what the original Bioshock would look like in the engine, the temple of time from The Legend of Zelda was rebuilt in the engine and now we've got a look at what Super Mario would look like.

3D artist, Aryok Pineral, has posted a demo video of Mario running around a couple of environments built inside Unreal Engine 4: [yframe url='http://www.youtube.com/watch?v=VUKcSiAPJoQ']

Screen Shot 2015-06-29 at 12.38.15

All animations were recreated from scratch while the environment assets were taken from the Unreal marketplace. Character actions were scripted using blueprints so quite a bit of work went in to this.

Unfortunately, Nintendo is pretty strict when it comes to use of its IPs, even for non-profit or demonstrative purposes. The company has taken down fan made projects in the past so who knows how long this will be around for, especially since its on YouTube, which Nintendo has been cracking down on a lot this year.

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KitGuru Says: I always enjoy seeing these Unreal Engine 4 demos. It also makes me look forward to what Nintendo games could potentially look like on their next home console, which will hopefully be a substantial upgrade from the Wii U.

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2 comments

  1. this guy needs to get a team together and remake Mario 64 on unreal4

  2. While he reused quite a lot of demos based on that engine and just pasted the Mario Character there, he deff have the potential.

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