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Tag Archives: FSR

DirectSR API is now available to easily implement support for DLSS, FSR and XeSS

The DirectSR API has been integrated into the Agility Software Development Kit 1.714.0-preview, allowing developers to integrate various Super Resolution technologies into their games more easily. By consolidating technologies such as FSR, DLSS, and XeSS, DirectSR provides developers with a streamlined solution for implementation. GPU hardware providers have been at …

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Final Fantasy XIV Dawntrail benchmark arrives with updated PC system requirements

Square Enix recently released the Final Fantasy XIV: Dawntrail benchmark tool in anticipation of the upcoming expansion. This tool showcases the various graphical enhancements, including the introduction of AMD FSR and NVIDIA DLSS.  The graphical improvements are noticeable, with dynamic interaction with grass and foliage, enhanced ground textures, improved shadows, …

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Microsoft DirectSR super resolution API will enable devs to easily implement DLSS, FSR, XeSS and other features

Currently, developers have to implement DLSS, FSR and XeSS separately, a situation that can sometimes lead to one of the three major GPU upscalers being left out of a game. Soon, Microsoft will simplify the process with DirectSR, allowing developers to easily enable multiple upscaling technologies from multiple vendors for broader support.

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