Back in late 2022, AMD and UL Benchmarks confirmed that an FSR feature test benchmark would be coming to 3DMark in the future. Now just a few months later, that day has finally arrived, with the FSR Feature Test for 3DMark now becoming available. The FSR Feature Test is part …
Read More »The Last of Us Part 1 PC system requirements announced
The Last of Us Part 1 is heading to PC in just a few weeks time. In preparation, today Sony has revealed detailed PC system requirements for those looking to play at 1080p, 1440p and 4K. Additionally, PC-specific features for the game have now been confirmed. We'll start off with …
Read More »AMD details Hypr-RX performance boosting feature
During the Radeon RX 7900 series announcement, AMD introduced a new feature called Hypr-RX. Based on the company's description, this one-click preset would enable AMD Radeon Boost, Anti-Lag, and Super Resolution technologies to reduce latency and increase FPS. Now, the company has shared a few more details about the tech …
Read More »AMD reveals first RX 7900 XT game benchmarks
While AMD announced the RX 7900 XTX and RX 7900 XT graphics cards earlier this month, we didn't get a ton of game benchmarks. Today, AMD has updated its press deck with new benchmarks, including the first in-game performance results for the upcoming RX 7900 XT.
Read More »Forza Horizon 5 is getting a ray-tracing upgrade on PC
While Forza Horizon 5 did ship with ray-tracing, it was only present in the Forza Vista mode and not while actually playing the game. That will be changing soon. Alongside Forza Horizon 5's second expansion, Playground Games will also be adding ray-tracing support for races and free roam. So far, …
Read More »AMD shows off FSR 2.1 as a dozen more games are supported
AMD’s Fidelity FX Super Resolution has been going from strength to strength. Though the technology’s original 1.0 implementation left much to be desired, the company’s launch of FSR 2.0 back in May was met with great enthusiasm. AMD have not been resting on their laurels however, and have now officially …
Read More »Nvidia DLSS already available in 200 games and applications, with more to come
To date, over 110 games have enabled or announced support for AMD FSR, but Nvidia's DLSS technology still holds a lead. On the green side, around 200 games and apps support DLSS so far. The adoption of DLSS increased significantly with the introduction of plugins in major game engines. Currently, …
Read More »AMD releases FSR 2.0 source code as FSR 1.0 turns 1-year old
As of yesterday, AMD's FidelityFX Super Resolution technology is one year old, and developers are now shifting to bring support for FSR 2.0 which is already heading to a good number of titles. Now, it is even easier to implement FSR 2.0 and poke around the technology, as AMD has …
Read More »Hitman 3 finally gets ray-tracing features on PC
Last year, IO Interactive confirmed plans to bring new graphical features to Hitman 3 on PC, but we've had no further updates since. That changed this week, with IO confirming that ray tracing, and support for FSR, DLSS and XeSS are all on the way. For starters, Hitman 3 will …
Read More »Microsoft Flight Simulator will get FSR and DLSS in July
Microsoft Flight Simulator has been quietly receiving major updates ever since release, with each content patch making the world more life-like. The game has always been hardware-intensive, but soon, on PC at least, we'll finally have some performance saving features, including Nvidia's DLSS and AMD's FSR. During a recent Q&A, …
Read More »AMD confirms FSR 2.0 support for Xbox Series X/S consoles
Last year when AMD officially launched FSR, Microsoft was quick to confirm that the technology will work on Xbox Series X/S consoles. Later that year, Myst became the first Xbox title to support FSR, but there has been little news since. Now, with FSR 2.0 coming up, AMD has been …
Read More »Radeon Super Resolution (RSR) Analysis vs FSR, NIS & DLSS
AMD's RSR upscaling feature is here - we put it to the test in three different games
Read More »AMD will reveal ‘the next-generation of image upscaling’ at GDC 2022
GDC is right around the corner and AMD will be hosting a number of panels during the event, one of which promises to reveal the next-generation of image upscaling...
Read More »Dying Light 2 PC Performance Benchmark: 30+ GPUs Tested!
We check out PC performance in Dying Light 2, testing a massive range of GPUs
Read More »The Steam Deck will implement AMD’s FSR technology at an OS level
While AMD’s FSR and Nvidia’s DLSS technologies are often compared, the two have little in common, with AMD’s offering being able to run on all manner of hardware. The upcoming Steam Deck will officially support AMD’s FSR – but at an OS level.
Read More »Xbox 360 emulator gets major post-processing update
While PlayStation and Nintendo systems get all the attention when it comes to emulator support (due in part to having more non-PC titles), the Xbox 360 still has many worthwhile exclusive games, and so it is exciting to see the system’s leading emulator (Xenia) get even better. Making the announcement …
Read More »Horizon Zero Dawn PC patch adds DLSS and FSR support
We've known for a while now that it is possible to get DLSS working with the Decima Engine, as Death Stranding launched with Nvidia's machine-learning powered upscaling in place. Now in a surprise announcement, Guerrilla Games has revealed that it is bringing DLSS over to the PC version of Horizon …
Read More »AMD FidelityFX Super Resolution plugin now available on Unreal Engine 4
AMD launched FidelityFX Super Resolution (FSR) earlier this year, with a handful of games supporting the feature. Now, FSR has arrived as a plugin for Unreal Engine 4, making it easier for developers to implement in their games. With FSR now available as a plugin for UE4, we should see …
Read More »Hellblade gets ray-tracing upgrade on PC
Back in August, Microsoft rolled out a huge graphics upgrade for Hellblade: Senua's Sacrifice, adding in new features like ray-tracing. Unfortunately, the upgrade was only available for the game on Xbox Series X/S consoles. That changes today, with the PC version getting the ray-tracing upgrade, as well as support for …
Read More »Nvidia Image Scaling Analysis Versus FSR & DLSS
Nvidia has announced an image scaling feature that works in all games, with GPUs as old as Maxwell
Read More »God of War on PC will also support AMD’s FSR
When 2018’s God of War was officially announced for PC, it came alongside the confirmation that those with an RTX card would be able to utilise Nvidia’s Deep Learning Super Sampling. Unfortunately, this offered little hope to those with an AMD or older Nvidia GPU. Luckily, for those, it has …
Read More »Latest AMD drivers pack Auto Overclocking, Windows 11 support and more
AMD has several new features in store for Radeon graphics users with its latest driver update. Today, Radeon Software Adrenalin 21.9.1 launches, bringing auto-overclocking, Windows 11 support, Smart Access Memory on RX 5000 GPUs and the reveal of even more games using FidelityFX Super Resolution (FSR). The first major feature …
Read More »Far Cry 6 PC system requirements revealed
This week, Ubisoft revealed the Far Cry 6 PC features trailer, confirming support for technologies like AMD FidelityFX Super Resolution, ray-tracing, a high-res texture pack and more. Beyond all of that, Ubisoft also announced the PC system requirements for the game, listing different specifications to target different resolutions and frame …
Read More »Myst will be the first Xbox Series X/S game to use AMD FidelityFX Super Resolution
Back when AMD first revealed its FidelityFX Super Resolution technology, the company also confirmed that this feature could be implemented in console games for Xbox Series X/S and PS5. Now, we've got confirmation of the first game to implement FSR on a console – Myst. Myst is getting a remake …
Read More »New RPCS3 update adds AMD FSR support
RPCS3 is the biggest PlayStation 3 emulator available, allowing players to go beyond the limits of Sony’s old console and reviving older titles through higher frame rates and greater resolutions. One step towards improving the emulator even further now sees AMD’s recently released FSR sharpening solution added to the software, …
Read More »Resident Evil Village update fixes PC DRM issues and adds FSR
Last week, it was confirmed that Resident Evil Village's dual-DRM system on PC was causing performance issues, including frame spikes and stuttering. Now, Capcom has begun pushing out an update to fix this, while also adding in AMD's newly launched FidelityFX Super Resolution technology. The update comes in at just …
Read More »AMD FidelityFX Super Resolution is now officially open-source
AMD has kept its word and has made FidelityFX Super Resolution an open-source technology. Moreover, the company also announced that both Unity and Unreal Engine 4 game engines now support FSR, and that games including Myst, Vampire the Masquerade: Bloodhunt, Arcadegeddon, Necromunda Hired Gun, Edge of Eternity and Resident Evil …
Read More »AMD FidelityFX Super Resolution Tested!
Want to see how FidelityFX Super Resolution performs? That's exactly what we're looking at today
Read More »AMD FidelityFX Super Resolution to support 7 games at launch according to leak
We're still a few days away from AMD's second event of the summer, during which the company will reveal the first games to support FidelityFX Super Resolution (FSR) technology. Leaks may have already spoiled the announcement though, with a list of FSR games and developers/publishers supporting the feature appearing online.
Read More »AMD’s FidelityFX Super Resolution promises up to 2.5X higher performance
AMD has been working on FidelityFX Super Resolution (FSR) for quite some time now. Now, Radeon's open source alternative to Nvidia's DLSS is ready to go, promising up to 2.5x higher performance in some titles...
Read More »