Home / Channel / Computex / Computex 2019: Patriot demos new PCIe 4.0 NVMe SSD and gaming headset

Computex 2019: Patriot demos new PCIe 4.0 NVMe SSD and gaming headset

After AMD's big announcements at the start of the week, a lot of focus at Computex 2019 has been on X570 motherboards and PCIe 4.0. Patriot is another brand who is releasing a new SSD to take advantage of PCIe 4.0, and we also saw a new gaming headset from the company.

 

Starting with the SSD, at the moment this drive is only known as the ‘PCIe Gen4 X 4 M.2 SSD', so we're still waiting for a confirmed product name. It's a standard M.2 2280 format and is built around the same Phison E16 controller as Corsair's Force MP600 and Gigabyte's Aorus drive we saw earlier in the week.

The Patriot drive is currently rated for sequential read speeds of up to 4800MB/s, and sequential writes up to 4000MB/s. It will also have up to 2GB DDR4 DRAM cache (depending on capacity), while there will be 500GB, 1TB and 2TB models. Availability is expected in Q3 this year.

We also got to see Patriot's new Viper V380 virtual 7.1 surround-sound headset. This sports 50mm drivers, while each earcup is home to an attractive RGB strip to give the headset some extra pizzazz. Patriot has also worked hard on the omni-directional mic which has electronic noise cancellation (ENC) built-in – designed for esports teams to be able to hear each other clearly, with minimal background noise.

Other features worth noting include the hinged earcups, as well as the braided 2.2m USB cable. Patriot is also working on an accompanying stand which will recognise that the headset has been docked, and will then automatically switch your sound output to any available speakers – but we don't have further information on this at the moment. Availability for the V380 is again expected in Q3.

KitGuru says: It's good to see Patriot come up with its own PCIe 4.0 SSD, and it will be interesting to see just how fast it is when it is made available later this year.

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.