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HQV Benchmark 2.0 Analysis – ATi, nVidia and Intel

This chapter focuses on various cadences which can occur in video content from a plethora of sources. Severe moire is used as an indication that cadence lock has not been achieved. It is the amount of time it t akes to achieve a cadence lock, indicated by a reduction in the moire distortion, which is the scoring mechanism for this specific test.

We have to pay attention to moire pattern throughout and document the time it appears (if any). No moire is a perfect result, slight moire appearance in specific sections means the result is intermediate, and if moire is noted throughout, the graphics solution is awarded no points.

Multi Cadence: 5:5 FPS Animation (Score either 5, 3 or 0)
No moire pattern observed in stands within less than 1/2 second – Scores 5
No moire pattern observed in stands within less than 1 second– Scores 3
Moire pattern observed in stands intermittently or constantly through the clip– Scores 0

Intel GMA X4500 (G41)
Intel HD Graphics
ATI HD4200 (IGP)
ATI HD5450 (Discrete)
ATI HD5550 (Discrete)
ATI HD5770 (Discrete)
ATI HD5850 (Discrete)
ATI HD5870 (Discrete)
NV G210 (Discrete)
NV G220 (Discrete)
NV GTX 465 (Discrete)
NV GTX 480 (Discrete)
5:5 FPS Animation

A similar result to the first 2 in this series of testing. ATI score full marks, with the two high end nVidia discrete solutions keeping up.

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