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Featured Announcement

Leo Says Ep. 75 – Samsung Galaxy Ring and Oura

KitGuru was paying close attention when Samsung teased their Galaxy Ring wearable in January at their Galaxy Unpacked event. When MWC rolled around in February we saw the Galaxy Ring on show and thought 'eh? that looks familiar' as the resemblance to the Oura Gen 3 is quite uncanny, and that seemed like a golden opportunity for Leo to gives his thoughts...

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Microsoft DirectSR super resolution API will enable devs to easily implement DLSS, FSR, XeSS and other features

Currently, developers have to implement DLSS, FSR and XeSS separately, a situation that can sometimes lead to one of the three major GPU upscalers being left out of a game. Soon, Microsoft will simplify the process with DirectSR, allowing developers to easily enable multiple upscaling technologies from multiple vendors for broader support.

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Xbox is going to bring exclusives to PlayStation and Switch, starting with four titles

Just as promised, today Microsoft uploaded the official Xbox podcast, with Phil Spencer, Sarah Bond and Matt Booty all sitting down to discuss 'updates on the Xbox business'. Ignoring how odd it is to see something like this from a console maker like Xbox, we do get some much needed clarifications on recent rumours. Kicking off with the games exclusivity discussion, Spencer confirms that four first-party Xbox games will be going to PlayStation and Nintendo. 

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The new ‘Valve Prism’ VR headset is unfortunately fake

Valve has been quiet on the VR front since the launch of Half-Life Alyx and the Index headset. We know that Valve has been working on a standalone, wireless VR headset, codenamed Deckard. Enthusiasts were excited to discover that the headset may be launching soon, under the name 'Valve Prism', after a new webpage was discovered showcasing the headset. Unfortunately though, the Valve Prism is fake. 

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Switch 2 will reportedly include both physical and digital backwards compatibility

Nintendo’s relationship with backwards compatibility has historically been somewhat mixed, with some of their prior systems featuring absolute backwards compatibility at the hardware level – and others including no BC whatsoever. Fortunately, it seems as though the impending Switch successor will come with a robust implementation of backwards compatibility.

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