Lastly, Ashes Of The Singularity is the most demanding benchmark in our suite. It animates hundreds of units on the battlefield, with particle and lighting effects, dozens of drones and vast armies of tanks. It’s currently only in beta, but is the only real game that right now offers a DirectX 12 client. Expect performance to improve after the game is released.
Of our three game tests, Ashes Of The Singularity is the most CPU bound, and shows a solid improvement in performance over systems with the same graphics card but a slower CPU.