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Starfield’s survival mechanics used to be much harsher

When the first Starfield leaks dropped and we got a look at the in-development version of the HUD, we figured that Starfield would ship with some survival elements. Those elements are still in place with some planets offering different hazardous effects. However, as Todd Howard confirms, these effects were dialled …

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Nvidia GTC 2024 scheduled for March 18th

Next year's Graphics Technology Conference (GTC) will be held in the San Jose Convention Center, California. Nvidia's annual flagship GTC conference is scheduled for March 18th, 2024. While registrations have yet to open and information regarding Jensen Huang's keynote remains unknown, we now have a date to write on our …

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AMD rolls out FSR 3 and Fluid Motion Frames to compete with DLSS 3

AMD's FSR 3 upscaling technology has officially arrived. Late last week, two games were updated to showcase the feature - Forspoken and Immortals of Aveum. Both titles now have FSR 3, allowing users to jump back in and put it to the test. A key component of the FSR 3 launch is the introduction of Fluid Motion Frames, AMD's answer to Nvidia's Frame Generation tech, found in DLSS 3 supported titles. 

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Cyberpunk 2077 Patch 2.01 brings additional performance improvements

Cyberpunk 2077 Patch 2.0 dropped last week and this week brought in the launch of Phantom Liberty, the game's first and only major expansion. With all of the changes and new content added in this month, there were bound to be a few lingering issues. Fortunately, CD Projekt Red is off to a quick start, with the first Phantom Liberty patch arriving today...

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