Metro: Last Light
We used a 1920×1080 resolution and the Metro: Last Light built-in benchmark set to ‘Very High’ quality to offer an intense challenge for the hardware.
We have heard of additional comments suggesting that Metro: Last Light has a platform bug that is hampering its performance with the Skylake-based platform by inducing consistent stuttering. We certified that this issue relates to Skylake platform drivers by running the same benchmark on a separate SSD that utilises our Z97 system drivers, not the Skylake/Z170-specific ones, and the performance was 113.0 FPS, which is roughly what we would expect.
The Z170 platform launch and new driver updates should fix the stuttering problem to restore CPU performance.
Grand Theft Auto V
We apply very near maximum settings in Grand Theft Auto V and a 1920×1080 resolution to push today’s hardware. Our data was recorded using the built-in benchmark.
Middle Earth: Shadow of Mordor
We used a 1920×1080 resolution and the Middle Earth: Shadow of Mordor built-in benchmark set to ‘Ultra’ quality.
Tomb Raider
We used a 1920×1080 resolution and the Tomb Raider built-in benchmark set to maximum quality, with TressFX disabled.
Other than a few early release bugs, Asus gaming-orientated Maximus VIII Hero looks to be able to satisfy its gamer target audience thanks to the positive frame rate numbers shown by Skylake CPUs. The solid overclocking potential of Asus' board helps to squeeze a few extra fractions of a frame in some games.