We used 3DMark‘s ‘Fire Strike’ benchmark which is designed to be used on gaming PCs.
Grand Theft Auto V
We apply very near maximum settings in Grand Theft Auto V and a 1920×1080 resolution to push today’s hardware. Our data was recorded using the built-in benchmark.
Middle Earth: Shadow of Mordor
We used a 1920×1080 resolution and the Middle Earth: Shadow of Mordor built-in benchmark set to ‘Ultra’ quality.
The Physics score in 3DMark shows a positive correlation with increased system frequency. Using Gigabyte’s motherboard to overclock the system yields a points boost of more than 1000.
GTA V and Shadow of Mordor also show slight gains from the CPU overclock. The 4 FPS gain on GTA V’s average is actually enough to push the number past the important 60 FPS level.