Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013’s Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.
It uses a Direct X 12 capable engine.
At 1080p and 1440p, we use the Very High quality preset and 2x SSAA. At 4K we use SMAA. The DirectX 12 API is used. Numbers are taken from the benchmark’s Geothermal Valley test.
In ROTTR the Nitro+ Vega 64 really closes the gap on Nvidia’s GTX 1080, coming within 0.4 FPS of it at 4K. The gap is wider at 1080p, as expected, but Sapphire’s card is definitely competitive across all three resolutions.