Grand Theft Auto V is an action-adventure game played from either a first-person or third-person view. Players complete missions—linear scenarios with set objectives—to progress through the story. Outside of missions, players may freely roam the open world.
Composed of the San Andreas open countryside area and the fictional city of Los Santos, the world is much larger in area than earlier entries in the series. It may be fully explored after the game’s beginning without restriction, although story progress unlocks more gameplay content.
We use the Ultra quality settings (or the highest alternative – generally Very High or High – when Ultra is unavailable). MSAA is set to 2x for 1080p and 1440p and is disabled for 4K. The Advanced Graphics options are all set to their maximum levels.
At 1080p the game suggests 3469MB of VRAM usage. At 1440p that number increases to 3764MB. At 4K the video memory usage is quoted as 4171MB.
GTA V prefers Nvidia hardware so the GTX 1070 FE hands the RX Vega56 a solid beating at 1080P and 1440P. AMD’s card manages to retain its performance more effectively as the resolution increases to 4K and in doing so ties with GTX 1070 FE at this 8 MegaPixel resolution.
At 1080P, Nvidia’s GTX 1070 FE is 18% faster than Vega56 on average. That lead decreases to 15% at 1440P. AMD’s RX Vega56 is struggling to hit a 60 FPS average at 1440P in this game when running at its maximum quality settings and 2x MSAA.