Bethesda Game Studios’ Creation Engine is a bit of a double edged sword. While the first-party engine certainly has its benefits, many of BGS’ biggest failings tech-wise can be attributed (at least partially) to it. Despite previously stating that The Elder Scrolls VI would make use of Starfield’s Creation Engine 2, Todd Howard has now revealed that TES6 will in fact be running on their newly-announced Creation Engine 3.
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