Dirt Rally is developed by British video game developer Codemasters using the in house Ego engine. Development began with a small team of individuals following the release of their 2012 video game Dirt: Showdown. Codemasters have emphasised a desire to create a simulation with Dirt Rally. They started by prototyping a handling model and creating tracks based on map data. The game employs a different physics model from previous titles, rebuilt from the ground up.
We test at Ultra HD 4k with 8x MSAA and the ultra image quality setting enabled.
At Ultra HD 4k resolutions the engine proves more of a challenge for the hardware, with older cards such as the Asus Strix 980 dropping below 30 frames per second. The Gigabyte GTX 1080 G1 Gaming RGB holds an average frame rate close to 60, dropping to 48 when the environment is denser.