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Tag Archives: directx

AOC launches 4K dual-mode monitor with BOE’s Circular Polarization

AOC has introduced the U27V6RL/WW, a 27-inch Fast IPS monitor aimed at the Chinese market. Aimed at office work and gaming, the display stands out for its dual-mode capability and the inclusion of BOE's hardware-level Circular Polarization technology to enhance eye protection. The U27V6RL/WW (via DisplaySpecifications) features a flexible native …

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Microsoft: DirectX 12 adoption rate is fastest ever

It looks like developers are wasting absolutely no time in upgrading to DirectX 12 as Microsoft has revealed that its new graphics API has the fastest adoption rate of any DirectX version. DirectX 12 is the latest graphics API from Microsoft and it has strong ties to Windows 10, which …

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Here are the system requirements for Hitman on PC

Not too long ago, Square Enix and IO Interactive officially announced that the 2016 Hitman game will be an episodic release and now, we have the system requirements for the PC version of the game and they are fairly high on both the minimum and recommended specifications, particularly where CPU …

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Nvidia gets first samples of GP100 from TSMC, begins internal tests

Taiwan Semiconductor Manufacturing Co. has successfully produced the first samples of Nvidia Corp.’s code-named GP100 graphics processing unit. Nvidia has already started to test the chip internally and should be on-track to release the GPU commercially in mid-2016. 3DCenter reports that Nvidia has sent the first graphics cards based on the …

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Nvidia changes roadmap: ‘Volta’ is now due in 2018

Nvidia Corp. has slightly changed its roadmap concerning GPU architectures. As it appear, its next-gen GPUs code-named “Pascal” are now due in 2016, whereas their successors will be released only in 2018. Based on a new roadmap that Nvidia showcased at a tech conference in Japan, the company will release its …

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Microsoft details cross-IHV multi-GPU tech in DirectX 12

Microsoft Corp. has revealed first details about its cross-vendor multi-GPU technology supported by its upcoming DirectX 12 application programming interface. As reported, the new tech allows using graphics processing units developed by different companies to work together. However, there is a catch: applications should be designed to support the Multiadapter …

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Nvidia ‘Pascal’ GPUs to offer up to 10X higher speed than ‘Maxwell’

At its GPU Technology Conference Nvidia Corp. revealed some details about its next-generation code-named “Pascal” architecture of graphics processing units. As expected, the new GPUs will feature numerous innovations that will provide significant benefits in performance in various types of applications. Nvidia noted three key technologies that the “Pascal” GPUs will have: …

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Microsoft confirms cross-IHV ‘AMD + Nvidia’ multi-GPU support by DX12

Microsoft Corp. has confirmed that its upcoming DirectX 12 application programming interface (API) will support some sort of cross-vendor multi-GPU technology that will allow graphics processing units from different developers to work together at the same time. Unfortunately, the software developer revealed no specifics about the tech, therefore, it does …

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AMD seeking CPU performance engineer to optimize GPU drivers

Advanced Micro Devices is hiring a microprocessor performance engineer to optimize its Catalyst drivers for graphics cards. The programmer will help to optimize AMD drivers to boost performance of Radeon graphics adapters in cases where CPU is a major performance-limiting factor. The CPU performance engineer will have to analyze CPU bound …

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