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GTX 1650 Super vs RX 5500 XT: 2020 update!

Star Wars Jedi: Fallen Order is an action-adventure game developed by Respawn Entertainment and published by Electronic Arts. It was released for Windows, PlayStation 4, and Xbox One on November 15, 2019. (Wikipedia).

We test using the Epic preset, DX11 API.

The penultimate game from our testing today is Jedi: Fallen Order, and this is the closest set of figures we have seen so far. Regardless of GPU, or memory allocation, performance between all three GPUs is pretty much identical. Any performance differences that are measurable are entirely inconsequential, so it is very much a tie here.

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It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.