Archive for the ‘Development’ Category
2 CommentsPosted by Matthew Wilson on July 23, 2014 under Development
The upcoming Doom reboot was finally revealed to the audience at Quakecon last week but unfortunately the footage won't be made public for the forseeable future and now we know why. Bethesda's Pete Hi... more.
5 CommentsPosted by Jon Martindale on July 22, 2014 under Development
Riot has announced a new temporary system that's being trialled on each server, that will see it banning all toxic players on League of Legends, either temporarily over a two week period, or permanent... more.
2 CommentsPosted by Jon Martindale on July 21, 2014 under Development
Crytek is in a bit of a tough spot at the moment, that much is clear. Unfortunately for it, that means some of its best and brightest talents are likely to look for opportunities elsewhere. One of tho... more.
3 CommentsPosted by Matthew Wilson on July 18, 2014 under Development
Microsoft's original programming plans have been cut short as it has been revealed that Xbox Entertainment Studios will be shutting down as part of the mass job cuts taking place at the company. The s... more.
1 CommentsPosted by Jon Martindale on July 18, 2014 under Development
The Kickstarter funded game Yogventures, based on characters from the popular Youtube channel, Yogscast, has been cancelled, with developer Winterkewl going under. Yogscast staff have apologised to ba... more.
2 CommentsPosted by Jon Martindale on July 18, 2014 under Development
Doom 4 has been one of those games that almost seemed like it would never see the light of day. First announced as being in development way back in 2008, the team restarted their efforts in 2011, scr... more.
0 CommentsPosted by Jon Martindale on July 17, 2014 under Development
Fortnite is the base building, zombie slaying, competitive, cooperative shooter that was showed off way back in 2012. While the idea of killing undead enemies and building a base has been done by many... more.
1 CommentsPosted by Jon Martindale on July 17, 2014 under Development
Japanese gaming magazine Famitsu, has a load of new information and images about the upcoming Monster Hunter 4G, the "ultimate," version of Monster Hunter 4, much in the same way that the Wii U Monste... more.
1 CommentsPosted by Anton Shilov on July 15, 2014 under Channel, Development, Operating Systems, Software & Gaming
Chief executive officer of Microsoft Corp. has already implied on strategy changes at the software giant. As it usually happens, strategic shifts happen in a combination with massive layoffs. A media ... more.
0 CommentsPosted by Matthew Wilson on July 15, 2014 under Development
It looks like the situation over at Crytek isn't getting any better as it has been reported that the Director for Homefront: The Revolution has left the company. This follows on from recent reports of... more.
1 CommentsPosted by Jon Martindale on July 14, 2014 under Development
Take this with a giant hunk of salt as there's little to go on with this one but some speculation from a random blog, but Nintendo might be working on a new Diddy Kong Racing. The person behind these ... more.
3 CommentsPosted by Jon Martindale on July 11, 2014 under Development
Pre-order bonuses or those exclusive to specific retailers have been getting a bit ridiculous as of late. Watch Dogs showed us the new extremes of the segregated content and it may be set to get even ... more.
3 CommentsPosted by Jon Martindale on July 11, 2014 under Development
Neversoft is one of the longest running developers out there, with a game history that spans Guitar Hero, Tony Hawk and the original PlayStation port of MDK. But today it's no longer it's own studio, ... more.
4 CommentsPosted by Matthew Wilson on July 10, 2014 under Development
We may have stumbled across a Kickstarter more ridiculous than the potato salad campaign. Christopher James Butler, claimed to be a developer who has worked for both EA and Valve in the last ten year... more.
0 CommentsPosted by Jon Martindale on July 10, 2014 under Development
There wasn't really much doubt that Tim Schafer's seminal Grim Fandango wouldn't eventually hit PCs as well, when it was first announced at Sony's E3 conference as an upcoming PS4 remastered title. Ho... more.
1 CommentsPosted by Jon Martindale on July 10, 2014 under Development
In case you hadn't heard, Cliff Blezinski, one of the minds behind the development of Unreal Tournament and the Gears of War franchise at Epic Games, has a new gig. He's opened his own studio, Boss Ke... more.
0 CommentsPosted by Jon Martindale on July 9, 2014 under Development
Oh boy, it's another Multiplayer Online Battle Arena game guys, this time from Gearbox. I know, I know, you might be thinking that that market is getting as crowded as the open world survival sim and ... more.
10 CommentsPosted by Jon Martindale on July 8, 2014 under Development
Oh EA, is it any wonder that you end up among some of the most hated companies in the world? Once again it's defending its actions in a manner that sounds just like it did when it said the new SimCity... more.
0 CommentsPosted by Jon Martindale on July 8, 2014 under Development
Shooters have gotten a lot of love over the past couple of decades. From their initial inception in the 90s, right through to the annual Call of Duty's and Battlefields of today. The first person pers... more.
0 CommentsPosted by Jon Martindale on July 4, 2014 under Development
Cliff Blezinski, one of the longest running Epic Games employees that helped craft such games as Jazz Jackrabbit 2, Unreal Tournament and Gears of War, left the developer back in 2012, entering a self... more.
2 CommentsPosted by Jon Martindale on July 4, 2014 under Development
It might have only just released Warface to the world like it's business as usual, but all is not well at Crytek. We heard late last month that many staff at the UK arm of the developer were paid as l... more.
1 CommentsPosted by Jon Martindale on July 1, 2014 under Development
Cliffy B, Cliff Blezinski, or simply that guy the made some of the biggest shooter franchises ever, has announced that his self-imposed retirement has come to an end. The news was posted on his offici... more.
0 CommentsPosted by Matthew Wilson on June 26, 2014 under Development
We already know that Crytek seems to be in financial trouble, the company has reportedly cancelled its sequel to Ryse Son of Rome after the Xbox One launch title flopped and staff are leaving left, ri... more.
0 CommentsPosted by Jon Martindale on June 23, 2014 under Development
The Legend of Zelda series might have one of the most convoluted timelines in gaming, but it's also one of the most beloved. Whether you cut your teeth on the original back in the 80s, or Ocarina of T... more.
2 CommentsPosted by Jon Martindale on June 19, 2014 under Development
Ubisoft took a lot of flak at E3. Not because it's games were bad or didn't impress - on the contrary, I think everyone was awed by how pretty Assassin's Creed Unity is - but because it chose to make ... more.
1 CommentsPosted by Matthew Wilson on June 18, 2014 under Development
Star Citizen has a lot riding on it, the game has been a kick-starter success with $46 million behind it already. Fortunately, Chris Roberts has a pretty big team working on the game to try and ensure... more.
0 CommentsPosted by Matthew Wilson on June 17, 2014 under Development
It is now possible to buy Capcom as the publisher's current investors have voted to abandon the company's takeover protection plan. The protection plan was first implemented back in 2008 and has been ... more.
0 CommentsPosted by Jon Martindale on June 16, 2014 under Development, Software & Gaming
A few minutes of footage from CD Projekt's upcoming open world RPG, The Witcher 3: Wildhunt, has appeared online, showing us a mixture of exploration, in-game cut scenes and combat. The engine also ge... more.
0 CommentsPosted by Jon Martindale on June 10, 2014 under Development, Software & Gaming
Turtle Rock and 2K haven't even taken to the stage officially or started their own tournament with the Nerdist crew, but already we've seen a lot of footage of their asymmetrical, coop, competitive sh... more.
4 CommentsPosted by Jon Martindale on June 9, 2014 under Design & Create, Development
Computer chatbots are always easy to spot aren't they? They repeat themselves, don't understand conversational tools like sarcasm or irony and are never, never funny, but it looks like that might not ... more.
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